
Stonearch Grade
High in the western peaks, a brass steam engine hauls oxblood carriages over a stone viaduct while the low sun turns its steam to gold. In the free round the multiplier climbs like the grade itself and never slips back.
The siding at the foot of Merle's red elevators, where golden wheat roars down the spout into green hopper cars under a wide blue sky. Anyone can pull the lever here, and every winning line empties out so fresh loads drop into its place.
Hopper Row is the one stop on the line that never checks a ticket, so the reels start rolling the moment the page arrives. It is the calmest world in town: Ruby Lanterns, Bin Scoops and Siding Hoppers keep small returns trickling in, while the Painted Elevator and the Black Engine carry the heavier loads. The Crossbuck Wreath wild fills in for any picture except the Depot Bell. Each win empties the car and refills it from the spout, the count rising as far as x5. Ring three Depot Bells anywhere and the siding hands over ten doubled free spins; ring four for fifteen, ring five for twenty-five.
Spout Pour. A winning line empties like a hopper door swinging open: those pictures go, the ones resting above them drop lower and a fresh load spills down from the spout. The opening spin counts x1, the second and third spills count x2 and x3, and any spill beyond that counts x5. Depot Bells stay put through every spill.
Each spin here uses free virtual coins. No real-money gambling takes place, no win has real-world value, and the app sells nothing. A random number generator decides results, and previous spins have no bearing on the next one.
Measured by running this page's own engine for 10,000,000 spins: coin RTP 97.1%, hit frequency 33.2%, free spins about once in 141 spins, a win of 10x your stake or more about once in 77 spins. Coin figures only — no money is staked or returned.
Open the page and Merle has already shovelled play coins into your bin. Nobody asks who you are, and nothing needs installing.
Set a stake and pull the spout lever. The Crossbuck Wreath wild can be any picture except the Depot Bell, and each winning line spills away for a fresh load counted at x2, x3 and then x5.
Three Depot Bells clanging anywhere on the reels open ten free spins; every win in them is doubled first and then the spill count lands on top.
Newcomers stepping off the train, and anyone who wants a slow afternoon watching hopper cars fill under the elevators.
The gentlest stop on the line. Small wins come along often, and a lucky spill can keep the spout running for several loads in a row.
| Symbol coming down the spout | Five alike on one payline | Those five, as a part of your stake |
|---|---|---|
| 5,000× line bet | 250× your stake | |
| 2,600× line bet | 130× your stake | |
| 1,400× line bet | 70× your stake | |
| 800× line bet | 40× your stake | |
| 440× line bet | 22× your stake | |
| 280× line bet | 14× your stake |
The five card ranks (10 to A) pay the least. Three Depot Bells anywhere open the free round. Full values for three and four of a kind are in the paytable.
No. The siding runs for anybody who opens the page; the mountain span and the lake depot are the two stops that want a free account.
They ride along. At the scale house Merle tips them into your new bin beside the starting 100,000.
No. Bells are scatters, so they hang where they landed while the winning wheat around them pours off the reels.
Missions start fresh every morning and count at every stop. Nobody makes you do them.

High in the western peaks, a brass steam engine hauls oxblood carriages over a stone viaduct while the low sun turns its steam to gold. In the free round the multiplier climbs like the grade itself and never slips back.

A timber freight depot where the frozen lake begins, its porch posts hung with amber lamps and a snowy road running out across the ice. Once its free round starts, every win is stamped and paid out twice.
Play while it is fun, and step down once it is not. Before you begin, settle on a time limit, and take breaks. If gambling of any sort is causing you problems, call ConnexOntario free and in confidence on 1-866-531-2600, 24 hours a day, or visit Responsible Gambling Council and CCSA. Merle’s responsible play policy has the rest.
The town gates at Prairie Bushel open for adults aged 19 or over. Its coins are virtual and hold no monetary value; they can never be bought, sold, withdrawn or exchanged. Merle keeps no coin counter and no payment page anywhere in town, offers no prize of real-world value, and is clear that success here does not imply future success at real-money gambling.
Gambling getting heavy? Talk to someone free and in confidence: ConnexOntario 1-866-531-2600, open 24 hours a day · CCSA · Responsible Gambling Council · Merle’s rules for playing sensibly
Every stop draws from one coin bin. A free scale ticket opens the whole line, and Merle keeps your coins, your favourites, your level and your daily missions written down against it from one visit to the next.
Not ready? Spin the open world, Hopper Row — no email needed.