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Hopper Row

The siding at the foot of Merle's red elevators, where golden wheat roars down the spout into green hopper cars under a wide blue sky. Anyone can pull the lever here, and every winning line empties out so fresh loads drop into its place.

20 linesTumbling reelsHigh volatilityOpen to everyoneCoin RTP 97.1%
Hopper Row5 reels · 20 lines · reels that tumble like grain down an elevator spout
0 free spins · multiplier x2 · won 0
Balance100,000
Last win0
Spins here0
Best win0
250 
1
0 / 1,000 XP
Your spins
Virtual coins only. No cash value, no withdrawals, no in-app purchases.
About this world

Hopper Row

Hopper Row is the one stop on the line that never checks a ticket, so the reels start rolling the moment the page arrives. It is the calmest world in town: Ruby Lanterns, Bin Scoops and Siding Hoppers keep small returns trickling in, while the Painted Elevator and the Black Engine carry the heavier loads. The Crossbuck Wreath wild fills in for any picture except the Depot Bell. Each win empties the car and refills it from the spout, the count rising as far as x5. Ring three Depot Bells anywhere and the siding hands over ten doubled free spins; ring four for fifteen, ring five for twenty-five.

Spout Pour. A winning line empties like a hopper door swinging open: those pictures go, the ones resting above them drop lower and a fresh load spills down from the spout. The opening spin counts x1, the second and third spills count x2 and x3, and any spill beyond that counts x5. Depot Bells stay put through every spill.

The honest part

Pretend bushels, every spin

Each spin here uses free virtual coins. No real-money gambling takes place, no win has real-world value, and the app sells nothing. A random number generator decides results, and previous spins have no bearing on the next one.

Measured by running this page's own engine for 10,000,000 spins: coin RTP 97.1%, hit frequency 33.2%, free spins about once in 141 spins, a win of 10x your stake or more about once in 77 spins. Coin figures only — no money is staked or returned.

How to play

Hopper Row in three steps

1

Open the page and Merle has already shovelled play coins into your bin. Nobody asks who you are, and nothing needs installing.

2

Set a stake and pull the spout lever. The Crossbuck Wreath wild can be any picture except the Depot Bell, and each winning line spills away for a fresh load counted at x2, x3 and then x5.

3

Three Depot Bells clanging anywhere on the reels open ten free spins; every win in them is doubled first and then the spill count lands on top.

Who it suits

Newcomers stepping off the train, and anyone who wants a slow afternoon watching hopper cars fill under the elevators.

What to expect

The gentlest stop on the line. Small wins come along often, and a lucky spill can keep the spout running for several loads in a row.

Symbol guide

What pays in Hopper Row

Symbol coming down the spoutFive alike on one paylineThose five, as a part of your stake
Crossbuck Wreath (wild)5,000× line bet250× your stake
Black Engine2,600× line bet130× your stake
Painted Elevator1,400× line bet70× your stake
Siding Hopper800× line bet40× your stake
Bin Scoop440× line bet22× your stake
Ruby Lantern280× line bet14× your stake

The five card ranks (10 to A) pay the least. Three Depot Bells anywhere open the free round. Full values for three and four of a kind are in the paytable.

Questions

About Hopper Row

No. The siding runs for anybody who opens the page; the mountain span and the lake depot are the two stops that want a free account.

They ride along. At the scale house Merle tips them into your new bin beside the starting 100,000.

No. Bells are scatters, so they hang where they landed while the winning wheat around them pours off the reels.

Today's missions

Four farm chores worth coins

Missions start fresh every morning and count at every stop. Nobody makes you do them.

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High volatilityDoubled free spins
19+ onlyFor adults over legal gambling age. Not directed at under-19s.
No real moneyNo real-money gambling is offered or promoted here.
No prizesNothing won has real-world value. Coins cannot be withdrawn.
No purchasesNo in-app purchases. Every coin is free.

Play while it is fun, and step down once it is not. Before you begin, settle on a time limit, and take breaks. If gambling of any sort is causing you problems, call ConnexOntario free and in confidence on 1-866-531-2600, 24 hours a day, or visit Responsible Gambling Council and CCSA. Merle’s responsible play policy has the rest.

19+

Pretend bushels, real fun: none of this is real-money gambling.

The town gates at Prairie Bushel open for adults aged 19 or over. Its coins are virtual and hold no monetary value; they can never be bought, sold, withdrawn or exchanged. Merle keeps no coin counter and no payment page anywhere in town, offers no prize of real-world value, and is clear that success here does not imply future success at real-money gambling.

No real moneyNo prizesNo in-app purchasesNo withdrawals19+ only

Gambling getting heavy? Talk to someone free and in confidence: ConnexOntario 1-866-531-2600, open 24 hours a day · CCSA · Responsible Gambling Council · Merle’s rules for playing sensibly